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Viewport

The viewport is the area of the web page in which the augmented scene will be displayed.

Instantiation

Martins.Viewport

Martins.Viewport(settings: object): Viewport

Create a new viewport with the specified settings.

Arguments

  • settings: object. An object with the following keys:
    • container: HTMLDivElement. A <div> that will contain the augmented scene.
    • hudContainer: HTMLDivElement, optional. An overlay that will be displayed in front of the augmented scene. It must be a direct child of container in the DOM tree.
    • resolution: Resolution, optional. The resolution of the virtual scene.
    • canvas: HTMLCanvasElement, optional. An existing canvas on which the virtual scene will be drawn. The engine automatically creates a canvas. You should only specify an existing canvas if you must. Experimental.

Returns

A new viewport.

Example

const viewport = Martins.Viewport({
    container: document.getElementById('ar-viewport'),
    resolution: 'lg'
});

Properties

container

viewport.container: HTMLDivElement, read-only

The container of the viewport.

hud

viewport.hud: HUD, read-only

The HUD.

resolution

viewport.resolution: Resolution, read-only

The resolution of the virtual scene.

canvas

viewport.canvas: HTMLCanvasElement, read-only

A <canvas> on which the virtual scene is drawn.

virtualSize

viewport.virtualSize: SpeedySize, read-only

The size in pixels that matches the resolution of the virtual scene.

Events

A viewport is an AREventTarget. You can listen to the following events:

resize

The viewport has been resized. This may happen when the user resizes the window of the web browser or when the mobile device is flipped.

Example

viewport.addEventListener('resize', event => {
    console.log('The viewport has been resized.');
});